﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace HeartLess.Activities
{
    public abstract class Activity
    {

        public abstract void Update(GameTime gameTime);

        public abstract void Draw(SpriteBatch spriteBatch);

    }
}
